The place where it all started. Technologic advancments in the 50s culminated in the first computer graphics program developed by Ivan Sutherland at MIT.
The sketchpad was a landmark for the field, also being the first object-oriented program and the first computer-aided-design program.
With the coming of Ivan Sutherland to the University of Utah, visual computing would have a revolution.
Many important techniques were develop in this period, and Utah was the berch to some of the top-tier visual computing bussiness founded by its graduates in the following decades.
Some of the examples include Adobe, Pixar and Silicon Graphics.
With the creation of the NYIT computer graphics lab, the field of computer graphics reached the masses via the 3D renderes showed on TV.
RGB color buffers, alpha channel, animation workstations and computer video editing were all created in this phase.
The storm before the calm. This period contains the Edwin Catmull switch from NYIT to Lucasfilm computer department and the .
The first years of Pixar were not easy, but the company was able to survive and thrive thanks to the division aquisition by Steve Jobs.