Temas de Computação Visual:
História, Modelagem e Visualização
Referências
Gomes–Velho (2003),
Fundamentos da Computação Gráfica
Gomes–Velho–Costa Souza (2012),
Computer Graphics: Theory and Practice
Gomes–Velho (1995),
Abstraction paradigms for computer graphics
Histórico da Computação Gráfica
bibliografia
material de leitura
curso no IMPA Tech
slides
Modelagem Geométrica
Pixar (1997),
Geri's Game
·
video
DeRose et al. (1998),
Subdivision surfaces in character animation
·
pdf
Crane (2012),
Spot 3D model
Crow (1987),
The origins of the teapot
Blinn (1987),
What, Teapots Again?
Thoenes (1984),
Uccello's chalice
·
image
Desmos,
Graphing Calculator
Samet (1984),
The quadtree and related hierarchical data structures
Suffern (1990),
Quadtree algorithms for contouring functions of two variables
Suffern–Fackerell (1991),
Interval methods in computer graphics
Lorensen–Cline (1987),
Marching cubes: A high resolution 3D surface construction algorithm
Wenger (2013),
Isosurfaces: Geometry, Topology, and Algorithms
Farin–Hansford (2000),
The Essentials of CAGD
Farouki (2012),
The Bernstein polynomial basis: A centennial retrospective
Laurent–Sablonnière (2001),
Pierre Bézier: An engineer and a mathematician
Forrest (1972),
Interactive interpolation and approximation by Bézier polynomials
Bernstein (1912),
Démonstration du théorème de Weierstrass fondée sur le calcul des probabilités
Riesenfeld (2022),
The development of B-splines for CAD
Velho–Zorin (2001),
4–8 subdivision
W. Randolph Franklin (2023),
Point inclusion in polygon test
Figueiredo (1995),
Adaptive sampling of parametric curves
Elmachtoub–Van Loan (2010),
From random polygon to ellipse: an eigenanalysis
Visualização
Heckbert (1994),
The Minimal Ray Tracer
Last update: Wed Jan 7 10:30:38 -03 2026