Schedule Part I
Introduction
R&D with AI
- Historical Perspective
- N-Surface Method
Fundamentals of Vision
- Multiview Computer Vision
- Stereo / 3D Reconstuction
Biological Vision
Active Bayesian 3D Vision
- Bayesian Stereo Architecture
- BioEye Experiment
Syntectic Reality
- Foveated Rendering
- Scene Assets
Foveal 3D Vision
- F3D Vision Method
- Foveal Vision Playground
Working with AI
- Landmarks & Key Decisions
- Directions to Explore
Copyright ©
Luiz Velho / Ricardo Motta