Reading Materials


* MIT Ivan E. Sutherland. 1963. Sketchpad: a man-machine graphical communication system. In Proceedings of spring joint computer conference (AFIPS '63 (Spring)). ACM, 329–346. https://dl.acm.org/doi/10.1145/1461551.1461591 Ivan E. Sutherland. 1968. A head-mounted three dimensional display. In Proceedings of fall joint computer conference (AFIPS '68 (Fall)). ACM, 757–764. https://dl.acm.org/doi/10.1145/1476589.1476686
* UTAH How the Computer Graphics Industry Got Started at the University of Utah https://spectrum.ieee.org/history-of-computer-graphics-industry
* NYIT Brief History of the New York Institute of Technology Computer Graphics Lab https://www.cs.cmu.edu/~ph/nyit/masson/nyit.html
* PIXAR Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration by Ed Catmull, Amy Wallace https://www.goodreads.com/book/show/18077903-creativity-inc To Infinity and Beyond!: The Story of Pixar Animation Studios by Karen Paik, https://www.amazon.com/Infinity-Beyond-Story-Animation-Studios/dp/0811850129
* ANIMATION Sistemas Gráficos 3D - Capitulo:10 Edwin Catmull. 1978. The problems of computer-assisted animation. SIGGRAPH Comput. Graph. 12, 3 (August 1978), 348–353. https://dl.acm.org/doi/10.1145/800248.807414 Edwin Catmull & Raphael Rom, “A Class of Local Interpolating Splines” (1974) Proceedings of the International Conference on Computer Aided Geometric Design (1974), pp. 317–326 PDF
* MODELING Sistemas Gráficos 3D - Capitulo:8 A Primer on Bézier Curves https://pomax.github.io/bezierinfo/ Thomas Sederberg. Bézier curves https://web.archive.org/web/20060221000535/http://www.tsplines.com/resources/class_notes/Bezier_curves.pdf
* RENDERING Sistemas Gráficos 3D - Capitulos:11, 13, 19 N. Gharachorloo, S. Gupta, R. F. Sproull, and I. E. Sutherland. 1989. A characterization of ten rasterization techniques. SIGGRAPH Comput. Graph. 23, 3 (July 1989), 355–368. https://dl.acm.org/doi/10.1145/74333.74370
* CLIPPING Sistemas Gráficos 3D - Capitulo:12 Ivan E. Sutherland and Gary W. Hodgman. 1974. Reentrant polygon clipping. Commun. ACM 17, 1 (Jan. 1974), https://dl.acm.org/doi/10.1145/360767.360802
* VISIBLE SURFACE Sistemas Gráficos 3D - Capitulo:14 John Edward Warnock. 1969. A hidden surface algorithm for computer generated halftone pictures. Ph.D. Dissertation. The University of Utah. https://dl.acm.org/doi/book/10.5555/905316
* SHADING Sistemas Gráficos 3D - Capitulo:18 H. Gouraud. 1971. Continuous Shading of Curved Surfaces. IEEE Trans. Comput. 20, 6 (June 1971), 623–629. https://dl.acm.org/doi/10.1109/T-C.1971.223313 Bui Tuong Phong. 1975. Illumination for computer generated pictures. Commun. ACM 18, 6 (June 1975), 311–317. https://dl.acm.org/doi/10.1145/360825.360839
* ILLUMINATION Sistemas Gráficos 3D - Capitulos:15, 16 Turner Whitted. 1980. An improved illumination model for shaded display. Commun. ACM 23, 6 (June 1980), 343–349. https://dl.acm.org/doi/10.1145/358876.358882 Robert L. Cook, Thomas Porter, and Loren Carpenter. 1984. Distributed ray tracing. SIGGRAPH Comput. Graph. 18, 3 (July 1984), 137–145. https://dl.acm.org/doi/10.1145/964965.808590