Reading Materials
* MIT
Ivan E. Sutherland. 1963. Sketchpad: a man-machine graphical communication system.
In Proceedings of spring joint computer conference (AFIPS '63 (Spring)). ACM, 329–346.
https://dl.acm.org/doi/10.1145/1461551.1461591
Ivan E. Sutherland. 1968. A head-mounted three dimensional display.
In Proceedings of fall joint computer conference (AFIPS '68 (Fall)). ACM, 757–764.
https://dl.acm.org/doi/10.1145/1476589.1476686
* UTAH
How the Computer Graphics Industry Got Started at the University of Utah
https://spectrum.ieee.org/history-of-computer-graphics-industry
* NYIT
Brief History of the New York Institute of Technology Computer Graphics Lab
https://www.cs.cmu.edu/~ph/nyit/masson/nyit.html
* PIXAR
Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration
by Ed Catmull, Amy Wallace
https://www.goodreads.com/book/show/18077903-creativity-inc
To Infinity and Beyond!: The Story of Pixar Animation Studios
by Karen Paik,
https://www.amazon.com/Infinity-Beyond-Story-Animation-Studios/dp/0811850129
* ANIMATION
Sistemas Gráficos 3D - Capitulo:10
Edwin Catmull. 1978. The problems of computer-assisted animation. SIGGRAPH Comput. Graph. 12, 3 (August 1978), 348–353.
https://dl.acm.org/doi/10.1145/800248.807414
Edwin Catmull & Raphael Rom, “A Class of Local Interpolating Splines” (1974)
Proceedings of the International Conference on Computer Aided
Geometric Design (1974), pp. 317–326 PDF
* MODELING
Sistemas Gráficos 3D - Capitulo:8
A Primer on Bézier Curves
https://pomax.github.io/bezierinfo/
Thomas Sederberg. Bézier curves
https://web.archive.org/web/20060221000535/http://www.tsplines.com/resources/class_notes/Bezier_curves.pdf
* RENDERING
Sistemas Gráficos 3D - Capitulos:11, 13, 19
N. Gharachorloo, S. Gupta, R. F. Sproull, and I. E. Sutherland. 1989. A characterization of ten rasterization techniques. SIGGRAPH Comput. Graph. 23, 3 (July 1989), 355–368.
https://dl.acm.org/doi/10.1145/74333.74370
* CLIPPING
Sistemas Gráficos 3D - Capitulo:12
Ivan E. Sutherland and Gary W. Hodgman. 1974. Reentrant polygon clipping. Commun. ACM 17, 1 (Jan. 1974),
https://dl.acm.org/doi/10.1145/360767.360802
* VISIBLE SURFACE
Sistemas Gráficos 3D - Capitulo:14
John Edward Warnock. 1969. A hidden surface algorithm for computer generated halftone pictures. Ph.D. Dissertation. The University of Utah.
https://dl.acm.org/doi/book/10.5555/905316
* SHADING
Sistemas Gráficos 3D - Capitulo:18
H. Gouraud. 1971. Continuous Shading of Curved Surfaces. IEEE Trans. Comput. 20, 6 (June 1971), 623–629.
https://dl.acm.org/doi/10.1109/T-C.1971.223313
Bui Tuong Phong. 1975. Illumination for computer generated pictures. Commun. ACM 18, 6 (June 1975), 311–317.
https://dl.acm.org/doi/10.1145/360825.360839
* ILLUMINATION
Sistemas Gráficos 3D - Capitulos:15, 16
Turner Whitted. 1980. An improved illumination model for shaded display. Commun. ACM 23, 6 (June 1980), 343–349.
https://dl.acm.org/doi/10.1145/358876.358882
Robert L. Cook, Thomas Porter, and Loren Carpenter. 1984. Distributed ray tracing. SIGGRAPH Comput. Graph. 18, 3 (July 1984), 137–145.
https://dl.acm.org/doi/10.1145/964965.808590