Paper Presentations
[ Reviewer | Archaelogist | Hacker | PhD Student ]
EWA (VIS)
EWA Volume Splatting
(link)
[Fernanda Viviani | Alberto Kopiler | Alberto | Fernanda ]
2DGS (SIGGRAPH)
2D Gaussian Splatting for Geometrically Accurate Radiance Fields
(link)
[ Esteban | Esteban | Leonardo Mendonca | Leonardo Mendonca ]
Mip-Splatting (CVPR)
Alias-free 3D Gaussian Splatting
(link)
[ Nanci | Fabricio | Fernanda | Davi ]
GOF (arXiv)
Gaussian Opacity Fields
(link)
[ Mendonça | Matheus | Esteban | Diana ]
Texture-GS (ECCV)
Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing
(link)
[ Fernando | Diana | Nanci | Victor ]
PixelSplat (CVPR)
3D Gaussian Splats from Image Pairs for Generalizable 3D Reconstruction
(link)
[ Alberto | Davi | Vitor | Fernando ]
MVSplat (ECCV)
Efficient 3D Gaussian Splatting from Sparse Multi-View Images
(link)
[ Vitor Pereira | Vitor Pereira | Davi Guimaraes | Veronika ]
FlowMap (arXiv)
High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descent
(link)
[ Mateus Barbosa | Mohara | Veronika Treumova | Mateus Barbosa ]
COLMAP-3DGS (CVPR)
COLMAP-Free 3D Gaussian Splatting
(link)
[ Veronika Treumova | Veronika Treumova | Matheus | Vitor ]
CoherentGS (ECCV)
Sparse Novel View Synthesis with Coherent 3D Gaussians
(link)
[ Diana | Horácio Macêdo | Mohara | Victor Ferrari ]
GaussianAvatar (CVPR)
Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians
(link)
[ Victor | Nanci | Horacio | Alberto ]
PhysGaussian (CVPR)
Physics-Integrated 3D Gaussians for Generative Dynamics
(link)
[ Mohara Nascimento | Mendonca | Marcelo de Sousa | Marcelo de Sousa ]
4D Gaussian Splatting (CVPR)
4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
(link)
[ Marcelo de Sousa | Marcelo de Sousa | Fabricio | Esteban ]
GS-SLAM (CVPR)
Gaussian Splatting SLAM
(link)
[ Daniel | Fernanda | Thiago | Thiago ]
SplaTAM (CVPR)
Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM
(link)
[ Davi | Thiago | Diana | Nanci ]